Just put the Faru.pk3 in your GameData\base game directory This is a link to the 2003 readme from dextersdinerġ) You may need to run com_hunkmegs 256 or 512 on this map as it's getting large.Ģ) If you play the map in jk2 you may need the developer version of JKMV rather than the official release so that Borrowed textures and grill from Reyor-Wan Semaj's DextersDiner 2003 map. added new associated outside area with massive templeĪs above. added another large outdoor area with a 4th mountain climb for the map worked on last versions large outdoor area mainly worked on redoing mountain climbs tried to add boat area although they aren't showing up unless one is in the void looking at them for some reason. made the three mountains significantly higher fixed (i think) the interference map was causing with some base textures added annoucement board\updated elf base expanded the stuff around the main temple added Taspir dueling pad and mountains around it tried to connect duel rooms area to rest of map added water and waterfalls with cave over the temple made the academy temple scalable with Millennium falcon at top added extensive temple walls in large outdoors area tried to fix missing textures, misaligned textures, errors people found Has dueling areas and some climbing areas. It is loosely based on the academy version 3 by Virtue. Hopefully jkhub can put under both games. I'm releasing it for jk3, but if you put this version in jk2 it is 100% compatible. ELEMENTS TM & © LUCASARTSĮNTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR few secret areas to find by yourself □īUGS: There are some bugs, that i've already found but i ashore you that in final version wont be any. roof with x-wing landing, 2 sniper posts, swimming pool and relax area. Big waterfall with big landing outside the academy area ( with spawnable ships) Big garden with little waterfall, cafe spot, lake many trees locked door ( there will be some cool stuff in Final ver) main hall ( fountain with statue with flaming sword) hangars( with spawnable and flyable starships) quarters ( 2x Padawan rooms, 1x Knights Room and 5 jedi master rooms) confference room ( room with flags and goblets with lightsabers) admin room ( button opening the entrence to admin toom is hidden □ ) arena ( arena admin room entrence is in the Satele Shan portrait) This is next version of Dany Grasso "Academy 1.2"īut i'll describe all the things which are on this map. This is BETA version, Final Version will be as soon as i'll be sure that its perfect □ INSTALLATION INSTRUCTIONS: Simply extract the a1.2.pk3 file in your "C:\.\Star Wars Jedi Knight Jedi Academy\GameData\Base\" directory. VERSION: This is BETA version, Final Version will be as soon as i'll be sure that its perfect □ĬREDITS: Thank you very much Dany for giving me permission to finalize your map. ![]() SubWaves movers/doors door1start door1move door1stop door1start door1stop If you want to keep older map versions u will need to delete or edit sound/sound.txtĪdd or edit line in the txt file with in the impdoor section Ill send all of the source files i find after all those years □ĭELETE ALL OF THE PREVIOUS VERSIONS OF THIS MAP! If anyone want to continue work on this map send me an email. After Many Years i've decided to fix issue with missing soundset on the latest version of this map.
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